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#1 |
PSX Planet Elite Supporter
![]() Регистрация: 15.09.2008
Пол: Мужской
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Сообщений: 1,807
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H.A.R.M. is back with only one obstacle to thwart their quest for domination: Cate Archer, the beautiful but deadly UNITY operative who foiled their last nefarious plot. The world’s most deadly assassins are summoned with one simple objective: kill Cate Archer. Meanwhile, the United States has uncovered a top secret Soviet project that, if successful, could bring about a third World War. Can Cate Archer avert a nuclear holocaust and simultaneously stay out of H.A.R.M.’s way? - Greater emphasis on stealth and evasion not only makes it easier to avoid enemies, but also to escape from them if you’ve been detected. Players can now lean around corners to see what lies up ahead, disappear into hiding places from which they can safely observe enemies, and lose pursuers by outsmarting them. - Diverse locales keep players jet setting across the globe from a feudal Japanese estate to a Soviet military installation in the Siberian tundra to the exotic streets of India. - A rich, interactive environment can work for you or against you. Casually knock over a bottle and you might bring enemies to investigate. Unscrew light bulbs to create hiding places in the shadows. Leave a door open and a guard may become suspicious and decide to search the area for intruders. - An advanced AI system allows enemies to recognize everyday items within the world. Each henchman has unique goals, such as guarding a safe or unloading a truck, but their own internal urges can be triggered by objects in the area, sending them off to get a cup of coffee or sneak away for a quick nap in their favorite chair. - Overcome obstacles and adversaries with an assortment of cunning gadgets and deadly weapons. Dispatch enemies quietly with Japanese throwing stars and the Vindicator Model 6 crossbow. Decipher encoded messages with the HR-4 Ladies’ Compact Code Breaker. Snap incriminating pictures with a pocket size lipstick spy camera in Tulip, Cate’s favorite shade. - Remarkably clever henchmen provide plenty of challenge. Square off against devious Ninjas, Tulwar-wielding Indian assassins, and machine gun toting Soviet soldiers. Минимальные Системные требования: Система: Windows 98/2000/XP Процессор: Pentium® III 1 ГГц или аналогичный Память: 256 оперативной памяти Видео-карта: 64 Мб памяти, совместимая с Direct3D, с геометрическим сопроцессором и драйвером, поддерживающим DirectX 8.1 Аудио-карта: 16-разрядная звуковая карта, совместимая с DirectX 8.1 и поддерживающая EAX 2.0 Жесткий диск: 1,7 Гб свободного пространства на жестком диске Название: Никто не живет вечно 2: С.Т.Р.А.Х. возвращается Жанры: Action, FPS Язык Интерфейса: English Год выпуска: 2002 Разработчик: Monolith Productions Издатель: Sierra Entertainment / Fox Interactive Тип издания: лицензия Лекарство: Nocd в комплекте Формат файла: MDF+MDS Платформа: PC Скачать |
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Эти 14 пользователи сказали Спасибо helsen за это сообщение: | Lee See Zin, koluchka, pahapc, GeneralHaos, alex180519, gamb, недоступно, Mr. Doshirak, Dohorox, Tony_fugazi, недоступно, omkc, fatouch, Lob@n |
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#2 |
PSX Planet Elite Supporter
![]() Регистрация: 15.09.2008
Пол: Мужской
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Сообщений: 1,807
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Патч исправляющий игру до версии 1.3 Патч носит капитальный характер. Внесено множество различных исправлений, изменений в геймплей, добавлены два новых режима сетевой игры и многое другое! Список изменений: Нажмите
Added Team Deathmatch and Doomsday MP modes. Please see the section of this labeled "Multiplayer Modes" for more information.
Added ability for hosts to specify score values for tags, frags and other mode-specific actions. Added FX to weapon respawn locations. Added the Server name and IP to system menu when connected to a remote host. Added the server name to client score screens. Added the ability for hosts to restrict any weapon, ammo type or gear item from the game. Added functionality to select custom mods and resources from the launcher. Gameplay Tweaks: Added a 30 second countdown timer for multiplayer games with a time limit set. Increased multiplayer headshot damage somewhat. Increased the max deathmatch score limit to 100. Increased the max deathmatch time limit to 60. Lowered the splash damage radius of micromissiles somewhat. Increased the damage and accuracy of the Gordon SMG. Removed snowmobile radar icons from deathmatch to reduce radar clutter. Fire bolts have been improved! They now cause mild splash damage and leave behind a residual flame that will burn anyone who walks through it. Player bodies in co-op mode now fade to searchable backpacks. Bug Fixes: Fixed a bug that would cause the game to crash when launching standalone server from within the game. Fixed several memory leaks and crashes that were causing instability in dedicated servers and problems with load times in singleplayer. Improved singleplayer quickload times by 33-50% (Depending on level). Fixed the bug that was preventing the player from automatically un-holstering their weapon after dismounting a snowmobile. Fixed a bug that was preventing minimum spec machines from performing well as dedicated servers. Bandwidth limitations still apply. Fixed problems with camera rotation after slipping on a banana. Coop: Players should no longer automatically fire their weapon after being revived if they were firing when they died. Coop/Team modes: Added the ability to remove your revivable body (but the respawn timer remains) Hats and other player model attachments should no longer appear before the player is actually in the game. Electrical darts now properly display their FX when they hit a surface. The T3 and custom bandwidth options for Internet servers now work correctly. Please see the updated serverreadme.txt in your main Nolf2 installation folder for details on setting custom bandwidth. Fixed the bug where bananas would "detonate" on bodies and backpacks. Players already affected by non-lethal damage cannot be tagged again until 2 seconds after the effect wears off. Characters should no longer have weird pitch angles when they slip on a banana or are sleeping. Players under the influence of poison, fire and glue damage will animate normally if they fire a weapon. Co-op: Players on snowmobiles when a game is saved will be standing next to them in loaded games. This fixes problems with unusable snowmobiles if some players don't rejoin. Fixed a bug where zooming out after targeting a player sometimes left the player's name onscreen. Fixed a bug preventing joysticks from being disabled. Скачать Русификатор от alexsoft |
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